Post by rumor on Apr 7, 2010 10:26:33 GMT -6
*Any players can RP their own Panthy/Joe squad, with this sheet. Just determine your type and if it's a special squad, (i.e. has some special coloring or markings or armor) then feel free to tweak stats/armor within reason.*
Name: Pantheon (Or Joes as are called by all but NA-though some do...)
Race: Humanoid Mechaniloid
Age: N/A
Faction: Neo Arcadia (mainly), Global.
Eye: Red
Hair: If you're talking about the helmet, then depends on type. Otherwise, they ain't got no hair kiddo.
Height: 5"0'
Physical description: Medium build with one giant red eye, these are the faceless, soulless copies of a copy himself, X. Made to be the ultimate foot soldiers, these good mechs will valiantly give up their own existences to their mission and superiors. Best when not set in front of legendary reploids with beam sabers or heroes with angst or a love of breaking things. In recent years Neo Arcadia has sent Joes out to act as aid to governments that require them, making their design a matter of public record, though it is still NA that has the highest quality specs.
Strengths: Vast numbers, and mass-producing means a never ending supply of fresh cannon fodder for intrepid heroes to curse the existence of. Also come in many types to better specialize in certain areas.
Weaknesses: As stated above, cannon fodder. And while coming in different forms, cannot beat a PC built for that area.
Stats
Strength:5
Dexterity:5
Speed:5
Intelligence:5
Constitution:5
Armor
Description: Varies based on type/squad. However most carry a buster gun in each arm, though one is usually readied on the dominant hand of the unit in question. Also certain parts are =STANDARD= for the whole series, with mods springing from said parts.
<If you're doing your own, please describe look and any additional parts/stat changes, and i'll add it here. kthxbye>
Standard Form-Pantheon Hunter
Description: A light blue hued armor with no outstanding capabilities or look. Most unremarkable among the unremarkable.
Strengths: The way to go for assaults/raids/fights with the IRS.
Weaknesses: Nothing special overall, and a few shots will take them down regardless.
Parts-
Head =STANDARD= Audio-Visual Scanner: Allows Pantheons to see and hear things. Comes with a comm link. Has minimal scanners for visual-thermal cloaks and audio dampening fields. Good enough equipment will still confound.
Torso =STANDARD= Body Armor: Standard issue NA body armor. Minimal protection in all regards.
Arms =STANDARD= Busters: Twin busters, designed after X's. Usually one is seen always ready to fire, but in case of jams/arm being blown off they have a spare. Normal range and rate of fire. Standard damage.
Legs=STANDARD= Legs: Legs. No dash, nothing special.
Flight form-Pantheon Flyer
Description: A light green/blue color, these have a jetpack on their backs with wings for balance. Also leg jet armor, making these the 'flying monkeys' of the world.
Strengths: Flight means less places to hide for targets. Plus they are slightly harder to hit. Leg armor makes these a tad faster than other types.
Weaknesses: FLYING cannon fodder.
Stats: DEX + 1 SPD +1
Parts-
Head =STANDARD= Audio-Visual Scanner: Allows Pantheons to see and hear things. Comes with a comm link. Has minimal scanners for visual-thermal cloaks and audio dampening fields. Good enough equipment will still confound.
Torso =STANDARD= Body Armor: Standard issue NA body armor. Minimal protection in all regards.
Flight Pack: A jetpack with wings. Half of the equation of flight for this unit.
Arms- Long range Busters: Twin busters, designed after X's. Usually one is seen always ready to fire, but in case of jams/arm being blown off they have a spare. These have double range but a normal rate of fire. Standard damage.
Legs- Jet Armor: White boots replace the normal teal, which have jets within the heels, allowing for flight along with the jetpack. Jets also allow for aided running and a jet boost like "dash" with this type.
Crush Form-Pantheon Warrior
Description: Darker Blue, these have one oversized mechaniloid arm, either left or right that is made for punching and crushing. Made for melee brawling and grabbing targets so other types can fire away, these are the frontline fodder.
<Note: I know the arm was yellow in the games but as I found that uglier than sin, the arm now matches the unit's color scheme.>
Strengths: A stronger fighter, and a bit more durable than most types.
Weaknesses: No buster, so if they lose their arm, it's game over kids. Also while a bit more durable, not THAT much more so.
Stats: STR + 1 CON +1
Parts-
Head =STANDARD= Audio-Visual Scanner: Allows Pantheons to see and hear things. Comes with a comm link. Has minimal scanners for visual-thermal cloaks and audio dampening fields. Good enough equipment will still confound.
Torso =STANDARD= Plate Body Armor: A higher grade armor, covering the whole of the unit. Grants double the defense cutting all damage by 1/2.
Arm- B.O.A 3000: An acronym for "Big 'Ole Arm" this limb was taken from a larger mech designed to lift heavy objects, and retrofitted to work and fit this type. ATK double with loss of buster use and has a 1 in 10 chance of grabbing a foe, making them lose a "turn".
Legs=STANDARD= Legs: Legs. No dash, nothing special.
These are the three main units used, with all subsets to be discussed below. The first 'Special' set comes as a freebie, while all others are to be discussed/approved first.
Stealth Form "Ghost"
Description: A lovely shade of purple, these have a fully enclosed helmet with a face mask that has the look of a polished, noseless, mouthless white with two red eyes opposed to the standard one.
See Lurelle's face.
These have silenced busters and improved scanners to detect those damn ninjas that like to sneak around. Considered to be somewhat "elite" among Parthenons, these have an insignia of the Shadow Spectere Phantom on their shoulders and have been granted the nickname of "Ghosts". In reality however these are slightly modded Pantheons and should be handled as such.
Strengths: Silent attacks, and improved sensors for detection. NA exclusive.
Weaknesses: Other than the different color and specifics, still the same kind of foe.
Stats: INT +1 Attacks are completely silent, UNLESS highgrade audio sensors are in use.
Parts-
Head- Enhanced Audio-Visual Scanning Mask: Comes with scanning equipment capable of picking up greater data. While not "fullproof" it will be harder to sneak around these units.
Torso =STANDARD= Body Armor: Standard issue NA body armor. Minimal protection in all regards. Modded to give them a spikier look, like Phantom. Also comes with a deep red scarf around the neck.
Arms- Silent Busters: Twin busters, designed after X's. Usually one is seen always ready to fire, but in case of jams/arm being blown off they have a spare. Normal range but with silencer are totally quiet save for a slight hum when just about to fire. Standard damage.
Legs=STANDARD= Legs: Legs. No dash, nothing special.
Name: Pantheon (Or Joes as are called by all but NA-though some do...)
Race: Humanoid Mechaniloid
Age: N/A
Faction: Neo Arcadia (mainly), Global.
Eye: Red
Hair: If you're talking about the helmet, then depends on type. Otherwise, they ain't got no hair kiddo.
Height: 5"0'
Physical description: Medium build with one giant red eye, these are the faceless, soulless copies of a copy himself, X. Made to be the ultimate foot soldiers, these good mechs will valiantly give up their own existences to their mission and superiors. Best when not set in front of legendary reploids with beam sabers or heroes with angst or a love of breaking things. In recent years Neo Arcadia has sent Joes out to act as aid to governments that require them, making their design a matter of public record, though it is still NA that has the highest quality specs.
Strengths: Vast numbers, and mass-producing means a never ending supply of fresh cannon fodder for intrepid heroes to curse the existence of. Also come in many types to better specialize in certain areas.
Weaknesses: As stated above, cannon fodder. And while coming in different forms, cannot beat a PC built for that area.
Stats
Strength:5
Dexterity:5
Speed:5
Intelligence:5
Constitution:5
Armor
Description: Varies based on type/squad. However most carry a buster gun in each arm, though one is usually readied on the dominant hand of the unit in question. Also certain parts are =STANDARD= for the whole series, with mods springing from said parts.
<If you're doing your own, please describe look and any additional parts/stat changes, and i'll add it here. kthxbye>
Standard Form-Pantheon Hunter
Description: A light blue hued armor with no outstanding capabilities or look. Most unremarkable among the unremarkable.
Strengths: The way to go for assaults/raids/fights with the IRS.
Weaknesses: Nothing special overall, and a few shots will take them down regardless.
Parts-
Head =STANDARD= Audio-Visual Scanner: Allows Pantheons to see and hear things. Comes with a comm link. Has minimal scanners for visual-thermal cloaks and audio dampening fields. Good enough equipment will still confound.
Torso =STANDARD= Body Armor: Standard issue NA body armor. Minimal protection in all regards.
Arms =STANDARD= Busters: Twin busters, designed after X's. Usually one is seen always ready to fire, but in case of jams/arm being blown off they have a spare. Normal range and rate of fire. Standard damage.
Legs=STANDARD= Legs: Legs. No dash, nothing special.
Flight form-Pantheon Flyer
Description: A light green/blue color, these have a jetpack on their backs with wings for balance. Also leg jet armor, making these the 'flying monkeys' of the world.
Strengths: Flight means less places to hide for targets. Plus they are slightly harder to hit. Leg armor makes these a tad faster than other types.
Weaknesses: FLYING cannon fodder.
Stats: DEX + 1 SPD +1
Parts-
Head =STANDARD= Audio-Visual Scanner: Allows Pantheons to see and hear things. Comes with a comm link. Has minimal scanners for visual-thermal cloaks and audio dampening fields. Good enough equipment will still confound.
Torso =STANDARD= Body Armor: Standard issue NA body armor. Minimal protection in all regards.
Flight Pack: A jetpack with wings. Half of the equation of flight for this unit.
Arms- Long range Busters: Twin busters, designed after X's. Usually one is seen always ready to fire, but in case of jams/arm being blown off they have a spare. These have double range but a normal rate of fire. Standard damage.
Legs- Jet Armor: White boots replace the normal teal, which have jets within the heels, allowing for flight along with the jetpack. Jets also allow for aided running and a jet boost like "dash" with this type.
Crush Form-Pantheon Warrior
Description: Darker Blue, these have one oversized mechaniloid arm, either left or right that is made for punching and crushing. Made for melee brawling and grabbing targets so other types can fire away, these are the frontline fodder.
<Note: I know the arm was yellow in the games but as I found that uglier than sin, the arm now matches the unit's color scheme.>
Strengths: A stronger fighter, and a bit more durable than most types.
Weaknesses: No buster, so if they lose their arm, it's game over kids. Also while a bit more durable, not THAT much more so.
Stats: STR + 1 CON +1
Parts-
Head =STANDARD= Audio-Visual Scanner: Allows Pantheons to see and hear things. Comes with a comm link. Has minimal scanners for visual-thermal cloaks and audio dampening fields. Good enough equipment will still confound.
Torso =STANDARD= Plate Body Armor: A higher grade armor, covering the whole of the unit. Grants double the defense cutting all damage by 1/2.
Arm- B.O.A 3000: An acronym for "Big 'Ole Arm" this limb was taken from a larger mech designed to lift heavy objects, and retrofitted to work and fit this type. ATK double with loss of buster use and has a 1 in 10 chance of grabbing a foe, making them lose a "turn".
Legs=STANDARD= Legs: Legs. No dash, nothing special.
These are the three main units used, with all subsets to be discussed below. The first 'Special' set comes as a freebie, while all others are to be discussed/approved first.
Stealth Form "Ghost"
Description: A lovely shade of purple, these have a fully enclosed helmet with a face mask that has the look of a polished, noseless, mouthless white with two red eyes opposed to the standard one.
See Lurelle's face.
These have silenced busters and improved scanners to detect those damn ninjas that like to sneak around. Considered to be somewhat "elite" among Parthenons, these have an insignia of the Shadow Spectere Phantom on their shoulders and have been granted the nickname of "Ghosts". In reality however these are slightly modded Pantheons and should be handled as such.
Strengths: Silent attacks, and improved sensors for detection. NA exclusive.
Weaknesses: Other than the different color and specifics, still the same kind of foe.
Stats: INT +1 Attacks are completely silent, UNLESS highgrade audio sensors are in use.
Parts-
Head- Enhanced Audio-Visual Scanning Mask: Comes with scanning equipment capable of picking up greater data. While not "fullproof" it will be harder to sneak around these units.
Torso =STANDARD= Body Armor: Standard issue NA body armor. Minimal protection in all regards. Modded to give them a spikier look, like Phantom. Also comes with a deep red scarf around the neck.
Arms- Silent Busters: Twin busters, designed after X's. Usually one is seen always ready to fire, but in case of jams/arm being blown off they have a spare. Normal range but with silencer are totally quiet save for a slight hum when just about to fire. Standard damage.
Legs=STANDARD= Legs: Legs. No dash, nothing special.