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Blaze
Dec 4, 2007 3:27:38 GMT -6
Post by trueblaze on Dec 4, 2007 3:27:38 GMT -6
Name: Blaze Race: Humanoid reploid Allegance: Maverick Hunter Mercinary Age: 40 (apears 24) Hair: Black with red tips Eyes: blue Height: 5"0'
Physical Discription: slightly shorter than the average reploid, other than hair tips and scar, from right forehead across to just below left eye, no real distinguishing features. Wears red and black streamline armor (kind of like X’s from MMX Command Missions)
Str: 12 Dex: 12 Acc: 13 Aim: 8 Con: 14 Intel: 13 Chr: 12 App: 11 Fear: 6
Strengths: Out going and friendly, often tries to be a bit of a peace keeper, posses various sub armors for flight steath and medical use, excelent machanical and medical skills, extremly heat resistant, good hand to hand combat skills.
Weaknesses: As the phraze goes "good at everything, master of nothing" he's good at many things but because he's so diverse he has not had time to devote to and master any single one, often endes up "sticking his foot in his mouth" by speaking before thinking, though heat resilant it leaves him somewhat volnerable to cold, and at times tends to be kinda klutzy
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Blaze
Dec 29, 2007 6:35:04 GMT -6
Post by trueblaze on Dec 29, 2007 6:35:04 GMT -6
Armor
Description: Blaze's armor is a modified version of a standard Extreme Atmospheric Condition (EAC) protective armor originally used to protect him from the extreme heat of a volcanic power plant. It is similar in design to that of megaman's armor in MMX: Command except red instead of blue. His helmet is equipped with both a mask and a visor which can be put into place or withdrawn into the helmet itself at the press of a button. Once the armor is equipped and helmet and mask down he is completely sealed within the armor.
General: Heat Resistance: this armor completely protects it's wearer from just about all flame or heat based attacks. (100% resistance)
Ice Weakness: Cold or ice based attacks have an easier time penetrating the armor. (50% weakness)
Parts:
Helmet: Scanners: The visor is equipped with mid-level scanners for multiple uses. (medical, system analyst, sonar mapping)
Arms: Combat gauntlets: Built into the armor itself, the arms were originally designed to aid in lifting but have been modified to increase the impact of a punch instead.
Cutting Torch: A small compact cutting torch is built into the left arm
Legs: Boosters: Very basic booster thrusters are built into the boots allowing him to double his running speed for a short distance or to increase his jump height by 1.5 times normal.
Sub Armors:
Red Phoenix: This is Blaze's flight armor. In addition to making his armor slightly thicker, small fins are added to the helmet and the back or the lower arms and large wings are added to his back.
General: Added Armor: The added armor makes him some what more resilient to hard damage as well as more resilient to cold. (25% hard resistance, cold weakness reduced to 25%)
Part:
Arms: Arm fins: The fins on the back of the arms allow for greater striking power.
Body: Wings: These wings allow for an average speed flight. The individual "feathers" can move independently and thus greatly increase his agility while flying.
Boots: Improved thrusters: These thrusters provide more umph than his standard ones allowing for 3 times normal movement on the ground or increasing jump by 2 times normal.
Darklight: Blaze's stealth armor. A much darker red, almost black, than his standard armor, it is much thiner and more stream line for added stealth.
General: Cloaking: once cloaked this armor provides average protection against visual, thermal, and audio scanners. Light armor: while lighter and easier to move in, this armor provides less protection than his standard armor.
Helmet: A cycloptic visor replaces his old one adding additional features that allow him to scan for stealthed units on all three primary settings.
Medibay: Blaze's medical armor. Almost identical to his standard armor except for a white cross over his "heart", a small medical pack on his back, and modified gloves
Helmet: Medical Visor: this visor allows for more detailed scans or a person's anatomy.
Torso: Medical Pack: A small pack on his back contains sub tanks and nano-regenerators to help in the healing process of both himself and others.
Arms: Medical tubes: small prehensile tubes extend from his fingers and can allow him to operate inside a person with only small pin sized insertions rather than cutting someone open. If need be, these tubes can also be used to help bypass security systems.
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Blaze
Jan 8, 2008 0:57:10 GMT -6
Post by trueblaze on Jan 8, 2008 0:57:10 GMT -6
Weapons
Gauntlets: Description: Modified gauntlets designed to add a little extra force behind a punch Damage Type: Hard Damage: 10 (12 when in Phoenix armor) RoF: 10 (11 when in Phoenix armor)
Plasma pistol: Description: A very basic energy hand gun Damage Type: Energy Damage: 7 RoF: 8
Phoenix Armor Only:
(coming soon)
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